Games like dark souls for android
The air of mystery that surrounds FromSoftware’s franchise is replaced by an overabundance of exposition that harkens back to the Star Wars prequels. Pascal’s Wager goes another way, with lengthy, horribly-acted cutscenes and dialogue trees that are best skipped. Players have to be invested, and put the time in, to learn and understand what’s going on, and why. Dark Souls games have an incredibly complex stories that are essentially only hinted at through item descriptions and visual clues. Switching between multiple characters is a nice twist on the Dark Souls formula Image: TipsWorks/Giant Network Groupīut Pascal’s Wager fails to deliver the same level of storytelling as the games that inspired it. Here it’s a lot less limiting, and the different characters each work well against different types of enemies.
In Souls games I always find myself locked into a specific play style based on how I’ve built my character. Switching between the two can happen at any time outside of combat and it does actually introduce an interesting level of variety. The starting character, a Geralt-looking grumpy Gus with dual swords, is joined by a masked dude with a big, heavy coffin that he swings around. Unlike the massive, sprawling, interconnected maps of Souls games, Pascal’s Wager is set across smaller, disconnected maps that split the game into discrete “levels.” You’re still following the familiar loop of opening shortcuts and trying to reach the next safe altar, but you won’t have the thrill of realizing the dungeon you’ve been crawling in is directly below where the whole game started.Īnother major change: After the first area, I unlocked the ability to switch between characters. To be fair to Pascal’s Wager, it does try to branch out from the Souls model in a few key areas, for better or worse. And delivering on that promise on an iOS device is kind of the whole point of Pascal’s Wager I didn’t expect anything too blazingly original from this game. The feeling of satisfaction was comparable to taking out the Cleric Beast in Bloodborne for the first time so the game is at least successful at delivering some of what makes so many of us fans of the Souls series.
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I was finally able to take out a boss named The Flagellant once I mastered its timing and learned how to get in a few quick hits before rolling away, something I’m not sure I would have ever been able to do with the touch controls.
All of the familiar vibes of a Dark Souls boss, like learning attack patterns and avoiding inopportune death stomps, apply here.
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Then I connected my PS4 controller, and was able to dodge roll and parry like a champ. I used the touchscreen controls during my initial attempt at a boss fight, and you can see the results above.